Crowne Plaza Hotel Beijing Chaoyang U-Town
Serving for RTC technology, this is a purely technical conference. Non-profit, to make developers affordable, and to learn new technologies.
Chief Scientist of Agora.io
Shawn Zhong, the incumbent sound network Agora chief scientist. He graduated from the Department of mathematics at the Peking University. In the United States, he has over 50 technology patents, and has over 20 patents in China. He was a Principal Member of MPEG/JVT (H.264) and INCITS, member of IEEE, and published more than 30 papers. It covers the fields of pattern recognition, video codec, computer vision and so on. He was a Senior Principal Scientist at Broadcom, VP of Technology, Huaya Micro and Chief Executive Officer at Hisense Microchip company and SJ Micro Inc.
Chief scientist and lab deputy director of HUAWEI multimedia laboratory
Wang Tian graduated from the Department of electronic engineering of Tsinghua University with a doctorate degree. In 2000, she joined Microsoft for 10 years, responsible for WMA Voice V9, MSRTA audio Codec research and development, and Microsoft LCS audio system architecture work. In 2010, he joined the HUAWEI media technology laboratory as the chief scientist and deputy director of the laboratory, and engaged in research in the fields of audio video codec, media communication system and AR/VR.
Professor of Northwestern Polytechnical University
1998至2001年期间先后在日本国际电气通信基础技术研究所(ATR)和澳大利亚的格里菲斯大学从事信号处理、语音合成、语音识别等领域的研究工作。2001至2009年期间在美国的贝尔实验室从事自适应信号处理、阵列及MIMO信号处理和语音信号处理与通信等领域的研发工作。2009至2010年担任WeVoice公司的首席科学家。2010年入选第三批国家“千人计划”，后加入西北工业大学，从事MIMO信号处理、智能声学、噪声控制与消除、回声及干扰对消、麦克风阵列处理等领域的研究和开发工作，所开发的部分技术已成功用于无线通讯、电话会议、远程协作、智能音箱、车载等语音通信系统之中。曾于2009年荣获国际IEEE信号处理学会最佳论文奖，2007和2009年两次获得贝尔实验室模范团队奖，2009和2010年两次荣获 NASA技术创新奖， 2011年在IEEE WASPAA国际会议上荣获会议最佳论文奖， 2014年获得基金委“杰出青年科学基金”的资助，所指导的博士研究生发表的一篇期刊论文于2016年获得IEEE亚太区学生优秀论文一等奖。现已出版专著12部、在信号处理领域的国际著名学术刊物和会议上发表论文近200篇。
SVP Engineering of MeetMe
Mr. Richard Friedman has been Senior Vice President of Engineering at The Meet Group since February 2017. Mr. Friedman has held various leadership tenures at MeetMe including CTO, VP Engineering, and Director of Engineering. Previously Mr. Friedman has been CEO of RedLine13, CTO at Stuzo Inc, Product Management at JBoss and its acquirer Red Hat, and various roles at Bluestone Software and its acquirer Hewlett Packard.
Product Manager at Google
Huib is Product Manager at Google, veteran in the browser industry and currently leading the effort towards WebRTC 1.0 in Chrome. Before joining Google he has been leading various engineer teams at browser maker Opera Software, where he stood for numerous of innovations in browser experience and worked with the engineering team integrating WebRTC in Opera’s browser stack. Huib is based in Sweden together with many of Google’s key engineers behind WebRTC. He’s native dutch and did his master thesis at Philips Research in the Netherlands. He is co-inventor of some patents from Philips Research that form the basis of multitouch (which Apple popularized in the iPhone). He had studied in Eindhoven Technical University, and holds a master in technology and society, information technology.
Co-Founder, President, and Chief Scientist of Visionular
Zoe Liu is Co-Founder, President, and Chief Scientist of Visionular, a startup that has just been incorporated aiming for the smoothest delivery of videos at the highest quality. Zoe was previously a software engineer with the Google Chrome Media team for five years, and has been a key contributor to the development and finalization of the open source video codec standard AOM/AV1 (http://aomedia.org/). Zoe received her PhD/ME/BE from Tsinghua University and her second PhD from Purdue University. Either as a principal contributor or as a Technical Lead, Zoe had once devoted her effort to the design and development of several renowned video call products, including Apple's FaceTime, Tango Video Call, and Google Glass Video Call. Zoe has accumulated years of innovative research experiences at prestigious research labs, including Bell Labs, Nokia Research Center, Sun Labs, and HP Labs, and in particular excels in cross-field effort. Zoe has published 40 international conference and journal papers, and filed over 50 patents worldwide. She has been selected as a 2018 Google I/O speaker to introduce AV1 to the worldwide developers.
Twitch Principal Research Engineer
YueShi Shen is Twitch Principal Research Engineer, a wholly owned subsidiary of Amazon. The R & D team led by him is responsible for the development of Twitch core video technology, which covers live video transcoding, ABR playback algorithms, multiplatform playback compatibility, picture quality, delay and so on. Dr Shen is also the inventor of SWITCH_FRAME in AOM (Alliance of Open media) video coding protocol AV1. He has published and applied for more than 15 patents. Before joining Twitch, Dr. Shen took office to serve several digital television equipment companies (GD Mediware, Ambarella, Harmonic, Ericsson TV) and the start-up of the cloud game industry, OnLive. In these companies, he dominates and participates in developing a wide range of widely used H.264 coding, transcoding, nonlinear editing and real-time advertising and interpolation products, as well as the core technology of cloud games in ultra low delay video transmission on the public Internet.
The RTC Conference is the annual technical party of the global RTC developer community and has attracted tens of thousands of developers to exchange ideas. Now we are open to the entire community to invite lecturers. If you have a good topic worth sharing with your community partners, don’t hesitate to submit it to us.
The stage belongs to every developer, the spotlight is eager for new forces.We are your conference!
Real-time internet is born for real-time interaction. Today, more and more real-time interactions are integrated into online social, entertainment, games, work, study, consultation, reading, shopping, taxiing and sports. Those integrations dramatically improve the interactive experience, and even trigger a revolutionary change. The outbreak of real-time interactive scenarios is reshaping the process and experience of the Internet driving the trend of real-time Internet. RTC real-time audio and video technology, as the key underlying technology for real-time Internet, is rapidly iterating: In the areas of audio and video codec, ultra-high-definition audio and video, RTC begins to integrate with AI to bring optimized experience; in the area of transmission architecture and QoE quality, massive RTC concurrency is increased and higher definition and performance is achieved constantly; in the area of development practice, RTC is supported by the latest framework and new language quickly, can be simply implemented by few lines of code; in the area of technology ecosystem, the practices on real-time messaging, application accelerating and AI voice changing are conducted and optimized continually.
The 5G era is approaching, and greater bandwidth means more capacity and faster data transmission. VR immersive video interaction, cloud gaming platform, intelligent terminal IoT, real-time application and transmission acceleration, remote unmanned driving... 5G era applications will be more "real time", more "high definition", more "interaction ". Will 5G bring out a new round of RTC real-time audio and video applications? What new challenges and possibilities will RTC technology face in the 5G era? This section will invite experts to look forward to the future.
Artificial intelligence is one of the future directions in the field of pan-technology. In many areas, such as machine learning, image and video recognition, natural language processing, speech recognition, and recommendation systems, artificial intelligence technologies are widely used and achieve major technological breakthroughs. This section will focus on the application of AI in RTC real-time audio and video fields. Many scientists and experts will share their views and opinions on how AI is combined with audio video processing, call quality improvement and real-time data analysis.
Audio and video codec is the core technology of RTC real-time audio and video with a very high threshold. In the past year, AV1 has went into services, AVS2 national standard landed, xAVS2 opened source. As the 5G era is coming, VR video, 4K, 8K and other ultra-high definitions have become a reality. This section invites domestic and international experts from the audio and video codec standards committee and representatives from the academic circles to explain the status and the future of major codec technologies.
Supporting multiple platforms with a single set of code is the issue that every development team is thinking about. There are a number of popular cross-platform development frameworks, including Flutter, React Native, Electron, and more. In the RTC real-time audio and video application development process, it involves video rendering, audio and video pre-processing, recording and other professional techniques. How to deal with the cross-platform development framework? How is support for the various frameworks? This section will invite developers from well-known companies to share experiences and lessons from development practices.
The super-interactive channel with millions of people based on RTC technology is a typical high-concurrency scenario that achieve three important indicators: ultra-low latency, large scale and high quality. In the application of game group voice, social voice chat room, education interactive large class, etc., they all face the problem of the surge in concurrency. How to balance performance, availability and cost? How to ensure an uninterrupted technology upgrade and conduct scalable architecture design? How to ensure the flexible expansion of high-concurrency business? The senior architect will share the solutions in this section.
WebRTC is the most popular open source technology for RTC, and is many developers’ first project to get started with RTC. However, its compilation environment is complex, involving many front-end, audio and video and other technology stacks. In a word, it’s not easy for beginner. The WebRTC workshop will lead you from basic compilation to the latest framework extensions, from scratch to play. We will invite WebRTC experts and popular open source projects to teach how to master WebRTC quickly.
Crowne Plaza Hotel Beijing Chaoyang U-Town